Digital education

When I think back to my apprenticeship as a technical draftsman, I realize that I was allowed to learn good basics, but the training contained few digital elements. In this post I try to reflect on my own experiences and memories from my training time and to capture aspects of digitization in education.

I want to be honest, after secondary school I just didn't feel like going to school anymore. From the 8th grade onwards, I could do relatively little with subjects such as social studies, geography, history and sports, which was reflected in my grades accordingly. Regardless of my listlessness, there was still no talk of digitization in schools in 2004. Overhead projectors were the order of the day ...
There was a computer room, but it was only used sporadically to get started with Word, Excel and PowerPoint. Certainly helpful, but in my opinion too little for the circumstances at the time. That's why I had to have my own computer privately to take care of the matter a little more intensively. Fortunately, we still had an old computer at home so my younger brother and I could experiment with it. Resolution: It went wrong - we had completely disassembled and reassembled the computer and probably connected a cable incorrectly. The computer said goodbye with a small smoke signal when switched on. 

Nevertheless, we were able to learn an enormous amount and understand the structure of computers. For Christmas I got my own computer that was much more powerful and easier to use. At least I could play a few computer games and pass the time next to the boring school. Due to my miserable handwriting, I also used the computer to create mind maps, texts, tables, etc. At least I was able to improve my grades a little. 

I quickly realized that working with the computer was more fun than working with pen and paper. In the 8th grade we did an internship as part of the technology class in a company that manufactures gearboxes for the automotive industry. The on-site trainees taught us the basics of mechanical processing in order to arouse interest in the job description of the machining and industrial mechanic. It went pretty well for me - my motor impairments in handwriting obviously had no effect on my mechanical processing skills, but on my risk of injury.  

To cut a long story short: I was enthusiastic about the technology class, I just enjoyed soldering, filing, sawing and assembling things. That made my way clear, I would learn a technical profession. In secondary schools, a career orientation takes place in the ninth grade, which is intended to give an insight into professional life through an internship week in a company. Since the risk of injury when doing manual work was too high for me and I liked to create content on the computer, I wanted to work in this area. 

The job description of the technical draftsman was obvious. I was interested in this and the idea excited me. My euphoria was (unfortunately) dampened somewhat by the advisor from the Federal Employment Agency, as good grades in math and technology were apparently necessary to even get an internship ... 

Despite a modest math grade, I got an internship in a larger company and was able to gain an insight into the job description of the technical draftsman. It almost feels like yesterday: I was allowed to take my first steps in technical communication with pencil and ink on a large drawing board. To my disappointment, the computer was far away here too! However, I quickly understood that working on the drawing board is the basis for drawing derivations and of essential importance for training imagination. Even today, this exercise helps me imagine 3D objects before they have even seen a piece of paper or a drawing program.

Fortunately, on the last day I was able to take my first steps in a 3D program, which cemented my career aspiration. 

After completing secondary school, I was lucky enough to get a training position as a technical draftsman in mechanical and plant engineering with a very good internship confirmation. I still think that this was the best training for me. I learned the basics of mechanical production and assembly. I was also allowed to enter the world of 3D modeling based on a 2D drawing program. Interestingly, the intermediate examination with a hand drawing and the final examination were still filed in AutoCAD Mechanical (2D). With 96 out of 100 possible points, however, I am still very satisfied with the training result. 

With this newfound motivation, I wanted to broaden my horizons. That is why I decided to move to Mannheim in 2009 to do my Abitur and start a dual course of study.

My own educational path shows me some weaknesses in terms of digital education. In secondary school, digital competence was very little, almost not at all required or promoted. Only my own miserable handwriting forced me to use the computer. From my point of view, not everyone has to learn programming, but at that time I would have liked to have trained more intensively in the basic use of standard software. 

This may sound obvious, but regular use is still an organizational challenge in teaching and training. So for me the question arose how digital skills can be better developed in schools and training. When I think back to my training, the principle of education was much better from my point of view. With small projects, I was able to make my first experiences in mechanical processing in a playful way and work independently in CAD. So it was a matter of course that I tried every tool I needed and then familiarized myself with it. I was only able to ask my former trainer or work colleague for advice if I had any questions. At this point: thank you very much for the very good training! The vocational training was a complete success, which was certainly also due to the company and the opportunities made available. At that time, CAD software was still relatively expensive, which meant that private use was only possible to a limited extent. 

In contrast to the company, the vocational school, like the secondary school, still lagged behind its possibilities. In my case, this could be compensated for by the small group size of the draftsmen (nine people). In the second year of training, however, the intermediate examination had to be completed by hand. That was in 2008 - there were already 3D programs here too. In view of the challenges and the possibilities of digitization, that was a bad basis. Nevertheless, the training meant a lasting learning success for me, which would later become the basis for Stern Didactic.
There is certainly a lot to be understood by digital education and thoroughbred educators are certainly more familiar with this than I am. However, my own experience shows that working on a project with different digital tools releases undreamt-of strengths and enables sustainable learning success. It is precisely for this reason that I wanted to use Stern Didactic to offer teaching materials that strengthen trainees in particular in their skills and abilities on a project-specific basis and, apart from the training plan, give them the opportunity to grasp and thus understand. To anticipate: the goal is not a complete "how-to". Rather, the content should be made available digitally in order to define a central theme and a goal of the project. Which tools are then used should be left to the creativity and the special requirements of the respective training facility. For example, the machining of the racing car could be interesting for the trainees in many areas: There is probably something for everyone in soldering, turning, milling, 3D printing, assembling and programming. It is conceivable that group work could take place here. A working group is responsible for each component or assembly, which deals with it intensively and at the end presents its path and the information obtained digitally, perhaps online. In addition to the classic skills, digital skills are also required and promoted.
This may sound obvious, but regular use is still an organizational challenge in teaching and training. So for me the question arose how digital skills can be better developed in schools and training. When I think back to my training, the principle of education was much better from my point of view. With small projects, I was able to make my first experiences in mechanical processing in a playful way and work independently in CAD. So it was a matter of course that I tried every tool I needed and then familiarized myself with it. I was only able to ask my former trainer or work colleague for advice if I had any questions. At this point: thank you very much for the very good training! The vocational training was a complete success, which was certainly also due to the company and the opportunities made available. At that time, CAD software was still relatively expensive, which meant that private use was only possible to a limited extent. 

In contrast to the company, the vocational school, like the secondary school, still lagged behind its possibilities. In my case, this could be compensated for by the small group size of the draftsmen (nine people). In the second year of training, however, the intermediate examination had to be completed by hand. That was in 2008 - there were already 3D programs here too. In view of the challenges and the possibilities of digitization, that was a bad basis. Nevertheless, the training meant a lasting learning success for me, which would later become the basis for Stern Didactic. 

There is certainly a lot to be understood by digital education and thoroughbred educators are certainly more familiar with this than I am. However, my own experience shows that working on a project with different digital tools releases undreamt-of strengths and enables sustainable learning success. It is precisely for this reason that I wanted to use Stern Didactic to offer teaching materials that strengthen trainees in particular in their skills and abilities on a project-specific basis and, apart from the training plan, give them the opportunity to grasp and thus understand. To anticipate: the goal is not a complete "how-to". Rather, the content should be made available digitally in order to define a central theme and a goal of the project. Which tools are then used should be left to the creativity and the special requirements of the respective training facility. For example, the machining of the racing car could be interesting for the trainees in many areas: There is probably something for everyone in soldering, turning, milling, 3D printing, assembling and programming. It is conceivable that group work could take place here. A working group is responsible for each component or assembly, which deals with it intensively and at the end presents its path and the information obtained digitally, perhaps online. In addition to the classic skills, digital skills are also required and promoted.